Server
lib.getClosestPlayer
Get the player id, ped handle, and coords of the closest player to a set of coordinates.
lib.getClosestPlayer(coords, maxDistance, ignorePlayerId)
- coords:
vector3
- The coords to check from.
- maxDistance?:
number
- The max distance to check.
- Default:
2.0
- ignorePlayerId?:
number
|false
- A player ID to ignore when checking. Set to
false
to include all players. - Default:
false
- A player ID to ignore when checking. Set to
Return:
- playerId?:
number
- playerPed?:
number
- playerCoords?:
vector3