Server
lib.getClosestPlayer
Get the player id, ped handle, and coords of the closest player to a set of coordinates.
lib.getClosestPlayer(coords, maxDistance, ignorePlayerId)- coords:
vector3- The coords to check from.
- maxDistance?:
number- The max distance to check.
- Default:
2.0
- ignorePlayerId?:
number|false- A player ID to ignore when checking. Set to
falseto include all players. - Default:
false
- A player ID to ignore when checking. Set to
Return:
- playerId?:
number - playerPed?:
number - playerCoords?:
vector3