Modules
GetClosestPlayer
Server

Server

lib.getClosestPlayer

Get the player id, ped handle, and coords of the closest player to a set of coordinates.

lib.getClosestPlayer(coords, maxDistance, ignorePlayerId)
  • coords: vector3
    • The coords to check from.
  • maxDistance?: number
    • The max distance to check.
    • Default: 2.0
  • ignorePlayerId?: number|false
    • A player ID to ignore when checking. Set to false to include all players.
    • Default: false

Return:

  • playerId?: number
  • playerPed?: number
  • playerCoords?: vector3