Shared
getNearbyVehicles
Get the vehicle handle and coords of all vehicles within range of a set of coordinates.
getNearbyVehicles(coords: Vector3, maxDistance?: number, includePlayerVehicle?: boolean)
`
- coords:
Vector3
- The coords to check from.
- maxDistance?:
number
- The max distance to check.
- Default:
2.0
- includePlayerVehicle?:
boolean
- Whether or not to include the player's current vehicle (Ignored on the server)
- Default:
false
Return:
- NearbyVehicle:
{ vehicle: number, coords: vector3 }[]
import { Vector3 } from '@nativewrappers/fivem';
import { cache, getNearbyVehicles } from '@overextended/ox_lib/client';
const playerCoords = Vector3.fromArray(GetEntityCoords(cache.ped, true));
const nearbyVehicles = getNearbyVehicles(playerCoords, 50, true);